All ship weapons
Browse all ship weapons currently in Windrose.
12-Pounder: Tempered
12-Pounder: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
12-Pounders
12-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
1,500 Damage
11 s Reload
Range
A
Accuracy
B
Reliable cannons suited to a wide range of naval engagements.
Beat to quarters!
More info
1
12-Pounders: Devastating
12-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
B
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
12-Pounders: Devastating
12-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
B
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
12-Pounders: Perfectly Ordered
12-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
1,500 Damage
13 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Perfectly Ordered
12-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
1,500 Damage
13 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Tempered
12-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
24-Pounders
24-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
2,000 Damage
13 s Reload
Range
B
Accuracy
B
Powerful, well-balanced cannon forming the backbone of many naval batteries.
The ship’s voice.
More info
1
24-Pounders: Devastating
24-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
2,000 Damage
13 s Reload
Range
B
Accuracy
B
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
24-Pounders: Devastating
24-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
2,000 Damage
13 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
24-Pounders: Perfectly Ordered
24-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Perfectly Ordered
24-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Tempered
24-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
24-Pounders: Tempered
24-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
36-Pounders
36-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
2,500 Damage
14 s Reload
Range
A
Accuracy
B
Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil.
Let the heavy guns speak.
More info
1
36-Pounders: Devastating
36-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
2,500 Damage
15 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
36-Pounders: Devastating
36-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
2,500 Damage
15 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
36-Pounders: Perfectly Ordered
36-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
A
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Perfectly Ordered
36-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
A
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Tempered
36-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
S
Accuracy
S
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
36-Pounders: Tempered
36-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
S
Accuracy
S
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
Plans: Devastating 24-Pounders
Plans: Devastating 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,000 Damage
13 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Devastating 36-Pounders
Plans: Devastating 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,500 Damage
15 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 12-Pounders
Plans: Perfectly Ordered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
1,500 Damage
13 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 24-Pounders
Plans: Perfectly Ordered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,000 Damage
14 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 36-Pounders
Plans: Perfectly Ordered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,500 Damage
16 s Reload
Range
A
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 12-Pounders
Plans: Tempered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
1,500 Damage
12 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 24-Pounders
Plans: Tempered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,000 Damage
14 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 36-Pounders
Plans: Tempered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,500 Damage
16 s Reload
Range
S
Accuracy
S
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
12-Pounder: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
12-Pounder: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
12-Pounders
Reliable cannons suited to a wide range of naval engagements.
12-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
1,500 Damage
11 s Reload
Range
A
Accuracy
B
Reliable cannons suited to a wide range of naval engagements.
Beat to quarters!
More info
1
12-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
12-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
B
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
12-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
12-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
B
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
12-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
12-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
1,500 Damage
13 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
12-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
1,500 Damage
13 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
12-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
1,500 Damage
12 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
24-Pounders
Powerful, well-balanced cannon forming the backbone of many naval batteries.
24-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
2,000 Damage
13 s Reload
Range
B
Accuracy
B
Powerful, well-balanced cannon forming the backbone of many naval batteries.
The ship’s voice.
More info
1
24-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
24-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
2,000 Damage
13 s Reload
Range
B
Accuracy
B
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
24-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
24-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
2,000 Damage
13 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
24-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
24-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
24-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
24-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
24-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
24-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
2,000 Damage
14 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
36-Pounders
Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil.
36-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
2,500 Damage
14 s Reload
Range
A
Accuracy
B
Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil.
Let the heavy guns speak.
More info
1
36-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
36-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
2,500 Damage
15 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
36-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
36-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
2,500 Damage
15 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
36-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
36-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
A
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
36-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
A
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
36-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
S
Accuracy
S
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
36-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
36-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
2,500 Damage
16 s Reload
Range
S
Accuracy
S
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
Plans: Devastating 24-Pounders
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Plans: Devastating 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,000 Damage
13 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Devastating 36-Pounders
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Plans: Devastating 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,500 Damage
15 s Reload
Range
A
Accuracy
A
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 12-Pounders
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
Plans: Perfectly Ordered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
1,500 Damage
13 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 24-Pounders
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
Plans: Perfectly Ordered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,000 Damage
14 s Reload
Range
B
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 36-Pounders
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
Plans: Perfectly Ordered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,500 Damage
16 s Reload
Range
A
Accuracy
B
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 12-Pounders
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Plans: Tempered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
1,500 Damage
12 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 24-Pounders
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Plans: Tempered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,000 Damage
14 s Reload
Range
A
Accuracy
A
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 36-Pounders
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Plans: Tempered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
2,500 Damage
16 s Reload
Range
S
Accuracy
S
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1