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Plant Fiber
Plant Fiber
Resource, Common
Used for making fabric.
Harvested from certain bushes
Harvested from certain bushes
• Used in 5 recipes
• Common rarity
| Crafting station | Required upgrades | Ingredients | Produces | Time |
|---|---|---|---|---|
| 90s | ||||
| 90s | ||||
|
|
90s | |||
| 1s | ||||
| 1s |
Simple Bed
Resources Required:
Plant Fiber
5
Lumber
3
A bed. Better than nothing.
Creates the respawn point.
Requires shelter
Comfort +1
Creates the respawn point.
Requires shelter
Comfort +1
Simple Bed with Headboard
Resources Required:
Plant Fiber
5
Lumber
3
Rope
2
Triton's Horn
5
A simple bed with a decorated headboard
Creates the respawn point.
Shelter Required
Comfort +2
Creates the respawn point.
Shelter Required
Comfort +2
Storage Basket
Resources Required:
Lumber
5
Plant Fiber
10
Used for storing possessions.
Capacity: 12 cells
Capacity: 12 cells
Enchanting Table
Resources Required:
Copper Ingot
2
Cut Stone
10
Plant Fiber
10
Undead Heart
1
Used for enchanting various materials.
Can be built only within the designated Bonfire area.
Roof Required
Can be built only within the designated Bonfire area.
Roof Required
Chair
Resources Required:
Plant Fiber
10
It creaks every time you sit on it.
Can be built only within the designated Bonfire area.
Comfort +2
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +2
Comfort bonuses within the same category do not stack.
Chair
Resources Required:
Plant Fiber
10
It creaks every time you sit on it.
Can be built only within the designated Bonfire area.
Comfort +2
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +2
Comfort bonuses within the same category do not stack.
Bench
Resources Required:
Plant Fiber
10
Primitive furniture.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Bench with Backrest
Resources Required:
Plant Fiber
10
Primitive furniture.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Chair
Resources Required:
Plant Fiber
10
It creaks every time you sit on it.
Can be built only within the designated Bonfire area.
Comfort +2
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +2
Comfort bonuses within the same category do not stack.
Stool
Resources Required:
Plant Fiber
10
Primitive furniture.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Round Stool
Resources Required:
Plant Fiber
10
Primitive furniture.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Round Stool
Resources Required:
Plant Fiber
10
Primitive furniture.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Round Table
Resources Required:
Plant Fiber
10
Plenty of space for a treasure map—and a mug of grog to go with it.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Rectangular Table
Resources Required:
Plant Fiber
10
Plenty of space for a treasure map—and a mug of grog to go with it.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Table
Resources Required:
Plant Fiber
10
Plenty of space for a treasure map—and a mug of grog to go with it.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Small Shelf
Resources Required:
Plant Fiber
10
Crude shelves for food and rum.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Shelf
Resources Required:
Plant Fiber
10
Crude shelves for food and rum.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Large Shelf
Resources Required:
Plant Fiber
10
Crude shelves for food and rum.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Side Table
Resources Required:
Plant Fiber
10
A rickety structure, ready to collapse at the first storm.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Side Table
Resources Required:
Plant Fiber
10
A rickety structure, ready to collapse at the first storm.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Closet
Resources Required:
Plant Fiber
10
A rickety structure, ready to collapse at the first storm.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Clay Coaster with Herbs
Resources Required:
Clay
3
Plant Fiber
3
Provisions that preserve the warmth of sunny days and the aroma of ripe fruits.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Herb Garland
Resources Required:
Plant Fiber
5
Provisions that preserve the warmth of sunny days and the aroma of ripe fruits.
Can be mounted on the wall.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be mounted on the wall.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Garland with Mushrooms and Peppers
Resources Required:
Plant Fiber
5
Provisions that preserve the warmth of sunny days and the aroma of ripe fruits.
Can be mounted on the wall.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Can be mounted on the wall.
Can be built only within the designated Bonfire area.
Comfort +1
Comfort bonuses within the same category do not stack.
Items marked with (*) use placeholder names because no English translation was available at the time of extraction.
Plant Fiber
Resource, Common
Used for making fabric.
Harvested from certain bushes.
Harvested from certain bushes.
More info
Created
April 24, 2025 at 10:17 PM
Game Version: 0.5.0.0.15795-43-feature-Meta-RRR-14614-A1-Part10-PT-91d6fd1b
Plant Fiber
Resource, Common
Used for making fabric.
Harvested from certain bushes
Harvested from certain bushes
More info
Updated
May 14, 2025 at 9:40 PM
Game Version: 0.5.0.0.17385-a712dfb4
Changed fields:
Display description